AddObject | Returns a new simulation object with the specified type. |
Attach | Attempts to attach this object to a new parent. This will only work if the current object is no parented to anyother object. |
ContainsModelWithID | Returns true if an attached model satisfies the specified ID. |
ContainsModelWithType | Returns true if an attached model satisfies the specified type. |
Destroy | Removes the current object from the simulation. |
Detach | This is an action to detach the current object from its parent, if it exists and move it to another object or tojust exist within the simulation. |
FindBehavioursWithType | Returns all attached behaviours that satisfies the specified type. |
FindBehaviourWithID | Returns an attached behaviour that satisfies the specified ID. |
FindBehaviourWithType | Returns an attached behaviour that satisfies the specified type. |
FindChildrenWithType | Returns all attached children that satisfies the specified type. |
FindChildWithID | Returns an attached child that satisfies the specified ID. |
FindChildWithType | Returns an attached child that satisfies the specified type. |
FindModelsWithType | Returns all attached models that satisfies the specified type. |
FindModelWithID | Returns an attached model that satisfies the specified ID. |
FindModelWithType | Returns an attached model that satisfies the specified type. |
FindParentWithID | Returns an attached parent that satisfies the specified ID. |
FindParentWithType | Returns an attached parent that satisfies the specified type. |
FindRootWithID | Returns a root object that satisfies the specified ID. |
FindRootWithType | Returns a root object that satisfies the specified type. |
GetModel | Returns a valid assigned model with the specified type. |
GetWorldTransform | Returns the world transform of the object which is relative to the parent. If no parent exists, this will be thetransform of the object in world space. |
PitchDegrees | Pitches the local transform by some rotation along the X axis. |
RollDegrees | Rolls the local transform by some rotation along the Y axis. |
YawDegrees | Yaws the local transform by some rotation along the Z axis. |