Description
The Laser Payload builds on the TT&C system to model a Laser Transmitter and Laser Receiver to enable the simulation of Laser based communication.
Example Use Cases
- The Example Use Cases for the Laser Payload matches those listed in the Transmitter and Receiver components.
Module Implementation
Expanded on the base TT&C simulation framework, the Laser Payload Receiver and Transmitter only differ with the use of an Unreal Engine Ray-casts. To enable the use of Ray-casts, ComplexLineOfSight
needs to be set to true on the Laser Transmitter. The Ray-casts are used to determine if a link is viable, with solid objects blocking Laser transmissions.
Assumptions/Limitations
- The interfering object needs to have a mesh to block or interfere with a Laser Transmission.