Class in Zendir.Classes | Inherits from PhysicalObject

Declaration

class Camera;

Description

Payload model for the camera that can interface with Unreal and produce images. This class is able to take imagery of different kinds and store the data as byte arrays.


Properties

DeclaredDescription
ApertureThe diameter of the opening of the lens, larger opening means wider FOV.
ApertureFStopsThe ratio of the focal length to the aperture diameter, larger ratiomeans wider FOV.
CanCaptureFlagA flag for if the camera can capture an image
CircleOfConfusionDefines the acceptable level of blur, light from an object converging before orafter the sensor will be out of focus, if it is blurred by more than the circleof confusion it is not inside the depth of field planes this is measured on thesensor itself in this case.
DepthOfFieldThe distance from the camera to the depth of field plane
DepthOfFieldFarThe distance from the camera to the far depth of field plane
DepthOfFieldNearThe distance from the camera to the near depth of field plane
EventCameraDataNumTracks the number of events that have been captured by the camera since becoming an event camera
FieldOfViewThe Field Of View (FOV) of the camera
FileNameThe name of the image that will be saved whenthe image is captured.
FocalLengthThe Distance from the nodal point (where light converges) of the lens to the sensor,longer distance confines field of view. Moving the sensor closer to the nodal pointwill catch more light and increase field of view.
FocusingDistanceDefines the distance from the lens to where objects are in focus
HyperFocalDistanceClosest distance where focusing here will make everything beyond half the distance sharp(sharp as defined by circle of confusion).
In_DeviceStatusMsgThe Device status message for the physical component whetherthe device is available.
IsEventDefines whether the camera will capture events as a Neuromorphic Camera, which are pixelsthat have changed over time from the previous capture.
IsMonochromaticDefines whether the camera is monochromatic or not
LastSampleEventCameraDataNumTracks the number of events that have been detected by the camera in the previous capture
NextSampleThe previous time that a camera was sampled
Out_CameraConfigMsgThe output message that contains the configuration of the camera.
Out_CameraImageMsgAn output message that contains the data from the imageand is able to store all the bytes.
PixelPitchThe spacing from one pixel to its X or Y neighbour, center to center.A smaller pixel pitch and resolution reduces the physical size of thesensor resulting in a more cropped image.
ReadyToCaptureA flag for if the image is ready to capture
ResolutionThe Resolution of the camera sensor
SampleRateThe time between photo captures. If the sample rate is 0 or less constantly capture.
SensorSizeThe physical size of the sensor, based on the focal distance.
InheritedDescription
BehavioursA collection of behaviours attached to this object.
CenterOfMassB_BThe center of mass of the component in respect to the bodyframe (B) of the component. This is isolated from any childrenand exists in isolation.
CenterOfMassDot_LB_BThe center of mass time-derivative of the component within itsown local coordinates. This does not include any of the sub-componentsand exists in isolation.
CenterOfMassDotB_BThe center of mass time-derivative of the component relative tothe body frame (B). This does not include any of the sub-componentsand exists in isolation.
CenterOfMassL_LThe center of mass of the component within its own localcoordinates. This does not include any of the sub-components andexists in isolation.
CenterOfMassPrime_LB_BThe center of mass general-derivative of the component within itsown local coordinates. This does not include any of the sub-componentsand exists in isolation.
CenterOfMassPrimeB_B[m/s] The center of mass general-derivative of the component relativeto the body frame (B). This does not include any of the sub-componentsand exists in isolation.
ChildrenA collection of children attached to this object.
DCM_BNThe rotational DCM matrix between the body frame (B) at the topof this component chain and the inertial frame (N).
DCM_LBThe rotational DCM matrix between the component frame of thisobject (L) relative to the body frame (B).
DCM_LNThe DCM rotational matrix of the component relative to theinertial origin (N) of the world.
DCM_LPThe DCM matrix of the component in the parent’s frame (P), takenfrom the Component Transform (PL).
IsEnabledIs true if the object is currently enabled.
LocalForwardThe direction of the transform frame’s forward vector, which is along the Y axis.
LocalRightThe direction of the transform frame’s right vector, which is along the X axis.
LocalUpThe direction of the transform frame’s up vector, which is along the Z axis.
MassThe component mass defined in the object. This is independentof any parent or children objects and exists in isolation.
MassDotThe component mass time-derivative defined in the object. Thisis independent of any parent or children objects and exists in isolation.
ModelsA collection of models attached to this object.
MomentOfInertia_LBThe moment of inertia of the component, measured at thelocal center of mass, represented with its own local coordinates.This does not include any of the sub-components and exists inisolation.
MomentOfInertiaB_BThe moment of inertia of this component, measured inthe body frame relative to the parented body. This is independentof any children and exists in isolation.
MomentOfInertiaPrime_LBThe derivative of the moment of inertia of the component,measured at the local center of mass, represented with its own localcoordinates. This does not include any of the sub-components andexists in isolation.
MomentOfInertiaPrimeB_BThe derivative of the moment of inertia of the component,represented in the body frame (B). This is independent and exists inisolation.
NameThe display name or tag of this object.
Out_ComponentMassMsgThe component mass message defines the set of mass properties andstates of the system within this component locally. This is independentof any parent or children properties or objects.
Out_TransformMsgThis defines the base transform message that stores the state of the transform of this object.
ParentThe currently attached parent object (if any).
Position[m] The position of the object relative to the parent or to world origin, if no parent exists.
Position_BN_NThe position of the body (the root parent B) in theinertial frame relative to the inertial point (N).
Position_LB_BThe position of the component relative to the rootobject of this hierarchy. This is in the inertial frameand if the component is the root object, then there willbe no position.
Position_LN_NThe position of the inertial world space. This position isderived from the world’s transform (N).
Position_LP_PThe position of the object relative to the parented object (P).If there is no parent object, then this will be in the inertialframe.
RootThe root object in the parent chain.
Rotation[-] The rotation of the object relative to the parent or to the world origin, if no parent exists.
ThermalA reference to the thermal model that is attached to this object.This will allow the object to have thermal properties and be ableto be used in thermal simulations.

Methods

DeclaredDescription
CanCaptureChecks if the camera is ready to capture and if it is, it willreset the flag back to false.
CaptureCalled to capture the photo. This is handled through the Unreal Engine
ClearBufferClears the buffer of the data
InheritedDescription
AddObjectReturns a new simulation object with the specified type.
AttachAttempts to attach this object to a new parent. This will only work if the current object is no parented to anyother object.
ContainsModelWithIDReturns true if an attached model satisfies the specified ID.
ContainsModelWithTypeReturns true if an attached model satisfies the specified type.
DestroyRemoves the current object from the simulation.
DetachThis is an action to detach the current object from its parent, if it exists and move it to another object or tojust exist within the simulation.
FindBehavioursWithTypeReturns all attached behaviours that satisfies the specified type.
FindBehaviourWithIDReturns an attached behaviour that satisfies the specified ID.
FindBehaviourWithTypeReturns an attached behaviour that satisfies the specified type.
FindChildrenWithTypeReturns all attached children that satisfies the specified type.
FindChildWithIDReturns an attached child that satisfies the specified ID.
FindChildWithTypeReturns an attached child that satisfies the specified type.
FindModelsWithTypeReturns all attached models that satisfies the specified type.
FindModelWithIDReturns an attached model that satisfies the specified ID.
FindModelWithTypeReturns an attached model that satisfies the specified type.
FindParentWithIDReturns an attached parent that satisfies the specified ID.
FindParentWithTypeReturns an attached parent that satisfies the specified type.
FindRootWithIDReturns a root object that satisfies the specified ID.
FindRootWithTypeReturns a root object that satisfies the specified type.
GetModelReturns a valid assigned model with the specified type.
GetWorldTransformReturns the world transform of the object which is relative to the parent. If no parent exists, this will be thetransform of the object in world space.
ReadBodyTransformThis method will reset the dirty flag on the mass so thatit has been read successfully and is valid.
UpdateMassPropertiesUpdates the mass properties of the current physical object ata particular time.