Class in Zendir.Universe
| Inherits from UniverseObject
Declaration
class PhysicalObject;
Description
The physical object is the root class for all objects in the simulation that have a mass, a position and a transform relative to the world. The physical object class can be attached to other physical objects, creating a chain of components for a spacecraft or other body.
Properties
Declared | Description |
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CenterOfMassB_B | The center of mass of the component in respect to the bodyframe (B) of the component. This is isolated from any childrenand exists in isolation. |
CenterOfMassDot_LB_B | The center of mass time-derivative of the component within itsown local coordinates. This does not include any of the sub-componentsand exists in isolation. |
CenterOfMassDotB_B | The center of mass time-derivative of the component relative tothe body frame (B). This does not include any of the sub-componentsand exists in isolation. |
CenterOfMassL_L | The center of mass of the component within its own localcoordinates. This does not include any of the sub-components andexists in isolation. |
CenterOfMassPrime_LB_B | The center of mass general-derivative of the component within itsown local coordinates. This does not include any of the sub-componentsand exists in isolation. |
CenterOfMassPrimeB_B | [m/s] The center of mass general-derivative of the component relativeto the body frame (B). This does not include any of the sub-componentsand exists in isolation. |
DCM_BN | The rotational DCM matrix between the body frame (B) at the topof this component chain and the inertial frame (N). |
DCM_LB | The rotational DCM matrix between the component frame of thisobject (L) relative to the body frame (B). |
DCM_LN | The DCM rotational matrix of the component relative to theinertial origin (N) of the world. |
DCM_LP | The DCM matrix of the component in the parent’s frame (P), takenfrom the Component Transform (PL). |
Mass | The component mass defined in the object. This is independentof any parent or children objects and exists in isolation. |
MassDot | The component mass time-derivative defined in the object. Thisis independent of any parent or children objects and exists in isolation. |
MomentOfInertia_LB | The moment of inertia of the component, measured at thelocal center of mass, represented with its own local coordinates.This does not include any of the sub-components and exists inisolation. |
MomentOfInertiaB_B | The moment of inertia of this component, measured inthe body frame relative to the parented body. This is independentof any children and exists in isolation. |
MomentOfInertiaPrime_LB | The derivative of the moment of inertia of the component,measured at the local center of mass, represented with its own localcoordinates. This does not include any of the sub-components andexists in isolation. |
MomentOfInertiaPrimeB_B | The derivative of the moment of inertia of the component,represented in the body frame (B). This is independent and exists inisolation. |
Out_ComponentMassMsg | The component mass message defines the set of mass properties andstates of the system within this component locally. This is independentof any parent or children properties or objects. |
Position_BN_N | The position of the body (the root parent B) in theinertial frame relative to the inertial point (N). |
Position_LB_B | The position of the component relative to the rootobject of this hierarchy. This is in the inertial frameand if the component is the root object, then there willbe no position. |
Position_LN_N | The position of the inertial world space. This position isderived from the world’s transform (N). |
Position_LP_P | The position of the object relative to the parented object (P).If there is no parent object, then this will be in the inertialframe. |
Thermal | A reference to the thermal model that is attached to this object.This will allow the object to have thermal properties and be ableto be used in thermal simulations. |
Inherited | Description |
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Behaviours | A collection of behaviours attached to this object. |
Children | A collection of children attached to this object. |
IsEnabled | Is true if the object is currently enabled. |
LocalForward | The direction of the transform frame’s forward vector, which is along the Y axis. |
LocalRight | The direction of the transform frame’s right vector, which is along the X axis. |
LocalUp | The direction of the transform frame’s up vector, which is along the Z axis. |
Models | A collection of models attached to this object. |
Name | The display name or tag of this object. |
Out_TransformMsg | This defines the base transform message that stores the state of the transform of this object. |
Parent | The currently attached parent object (if any). |
Position | [m] The position of the object relative to the parent or to world origin, if no parent exists. |
Root | The root object in the parent chain. |
Rotation | [-] The rotation of the object relative to the parent or to the world origin, if no parent exists. |
Methods
Declared | Description |
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ReadBodyTransform | This method will reset the dirty flag on the mass so thatit has been read successfully and is valid. |
UpdateMassProperties | Updates the mass properties of the current physical object ata particular time. |
Inherited | Description |
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AddObject | Returns a new simulation object with the specified type. |
Attach | Attempts to attach this object to a new parent. This will only work if the current object is no parented to anyother object. |
ContainsModelWithID | Returns true if an attached model satisfies the specified ID. |
ContainsModelWithType | Returns true if an attached model satisfies the specified type. |
Destroy | Removes the current object from the simulation. |
Detach | This is an action to detach the current object from its parent, if it exists and move it to another object or tojust exist within the simulation. |
FindBehavioursWithType | Returns all attached behaviours that satisfies the specified type. |
FindBehaviourWithID | Returns an attached behaviour that satisfies the specified ID. |
FindBehaviourWithType | Returns an attached behaviour that satisfies the specified type. |
FindChildrenWithType | Returns all attached children that satisfies the specified type. |
FindChildWithID | Returns an attached child that satisfies the specified ID. |
FindChildWithType | Returns an attached child that satisfies the specified type. |
FindModelsWithType | Returns all attached models that satisfies the specified type. |
FindModelWithID | Returns an attached model that satisfies the specified ID. |
FindModelWithType | Returns an attached model that satisfies the specified type. |
FindParentWithID | Returns an attached parent that satisfies the specified ID. |
FindParentWithType | Returns an attached parent that satisfies the specified type. |
FindRootWithID | Returns a root object that satisfies the specified ID. |
FindRootWithType | Returns a root object that satisfies the specified type. |
GetModel | Returns a valid assigned model with the specified type. |
GetWorldTransform | Returns the world transform of the object which is relative to the parent. If no parent exists, this will be thetransform of the object in world space. |